Sunday, April 19, 2015

Bite-sized Dungeons, Older Characters and Some Disheartening News

I spent some more time with Tales of Hearts R.  I made my way through the next two dungeons.  The second dungeon, with cutscenes, tutorials and making sure I explored every bit took between 30 and 40 minutes.  That's pretty short, and I'm wondering if it's because of the game being made for portable systems.  The third dungeon is taking a bit more time, but that's because it has multiple paths that go back and forth.

Friday, April 10, 2015

Please excuse the break

Things have been busy the last month, and I haven't had the energy or motivation to buckle down and play Tales of Hearts R.

However, I have played some Rogue Legacy, the fusion of a Rogue-alike and Castlevania. While the game has a number of good points, it is not really a game I'm good at or greatly enjoy. It is a good distraction, though.

Ultimately, Rogue Legacy is a little too hard. It fails to recognize that the reason Metroidvanias are popular is that they let you explore and grow at a reasonable rate. The growth in Rogue Legacy is too slow and too inconsistent, and the game is difficult enough that you generally cannot explore a lot of the castle, and when you can, you end up dying and the castle changes.